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Recent updates

Hexattack v-0.5.0
Patches Note v.0.5.0 New Features In-Game Menu A new in-game menu has been added! You can now pause, resume or quit your current game at any time. Sapphire Wave...
2 files
Hexattack v-0.3.1
Patches Miscellaneous Added number abbreviation (e.g., 1 000 → 1k). Values are now rounded to two decimal places for better readability. Cadence upgrade is no...
2 files
Hexattack v-0.3.0
Patches Note v.0.3.0 Patch Notes Miscellaneous Adjusted various in-game prices for better balance. The Global Radius now caps at Level 50 , reaching roughly 9 t...
2 files
Hexattack v-0.2.0
Patches Note v-0.2.0 Patches Miscellaneous Fixed cadence issues affecting shop abilities Improved overall UI stability Adjusted item prices in the main menu Add...
2 files
Hexattack v-0.1.1
Patch Wave System Game crashes or wave system fails to restart properly when replaying after death or wave completion. Corrected wave system initialization to p...
2 files
Hexattack v-0.1.0
Patches Game Over Reward System Rework The reward system has been redesigned with a new formula: (T/10)+((E+W)/2) Where: T = total survival time E = number of e...
2 files
Hexattack v-0.0.2
🏗️ Devlog – Version 0.0.2 Hey everyone 👋 Here’s what’s new in Hexattack v0.0.2 — a small but important update focused on game flow and end-of-ru...
2 files
Hexattack v-0.0.1
🏗️ Devlog – Version 0.0.1 Hey everyone 👋 Here’s the very first public version of Hexattack — version 0.0.1 ! 🆕 New Features 🧟 Enemy Waves Sy...
2 files
Topic
Last post
Ce jeu vidéo met une rouste pas possible aux triple A, peut-être même aux quadruple A !!
started by JeSuisRift 71 days ago
1 reply
29 views