Hexattack v-0.5.0
Patches Note v.0.5.0
New Features
In-Game Menu
A new in-game menu has been added!
You can now pause, resume or quit your current game at any time.
Sapphire Wave Bonus
Earn additional sapphires after each completed wave!
- Grants +X sapphires per wave
- Maximum level: 100
- Reward range: R ∈ [0, 50]
Critical Bonus
Introducing critical hits!
You now have a chance to deal double damage to enemies.
- Maximum level: 100
- Critical chance range: C ∈ [0, 50]%
Coin Per Kill
A brand-new permanent upgrade allows you to earn extra coins with every enemy defeated.
- Maximum level: 100
- Bonus range: C ∈ [0, 100
New Enemies
Giant
A massive and resilient enemy — slow but powerful.
Immune to critical hits.
Archer
The first long-range enemy!
Archer units can attack from a great distance.
Their attack radius is visually displayed, so stay alert.
Barbarian
A stronger variant of basic enemies,
the Barbarian deals more damage, takes more hits, and is also immune to criticals.
New Boss: The Witch
A mystical and terrifying boss, capable of long-range attacks.
Far stronger than anything you’ve faced before — proceed with caution.
New Entity Type: Gods
Introducing the Gods, a new class of ultra-powerful enemies.
They appear every 100 waves and bring devastating curses with them.
Each god comes with a unique debuff mechanic that changes how you fight.
Anubis — God of the Afterlife
Anubis is the first god you’ll encounter.
When he appears, your regeneration ability is sealed for the entire wave.
You’ll have to rely solely on your skill and strategy to survive his curse.
Files
Get Hexattack
Hexattack
| Status | In development |
| Author | Onticentity |
| Tags | Idle |
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