Devlog – Making the Tutorial Clearer




I recently got consistent feedback from friends about the game: the tutorial wasn’t clear enough, and players felt a bit lost when starting.
Even if the mechanics were there, they weren’t explained in a way that made things easy to understand or follow. As a result, the beginning of the game could feel confusing instead of engaging.
So I decided to rework the tutorial.
I added more detailed dialogue lines to better guide the player step by step, making sure each mechanic is introduced clearly and at the right moment. The goal is simple: when players start the game, they should always know what to do, without breaking immersion.
This is still a prototype, so feedback like this is extremely valuable. If you try the game, feel free to share your thoughts, it really helps shape the experience!
Files
Get Keep It Cryo — Specimen K.I.C
Keep It Cryo — Specimen K.I.C
It's frozen. It's watching. Keep it that way.
| Status | Released |
| Author | Onticentity |
| Genre | Action |
| Tags | Godot, Horror, Indie, Prototype, Survival Horror |
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